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Not as Good as Medal of Honor (the original) | | Thierry Henry is the Greatest footballer ever and Arsenal is the best club ever from Auckland, New Zealand says (10/Jul/2004): | The graphics have improved a bit and the movement of the character (this time Manon) has also improved but the story line is not as good. Even though it is still a pretty good fighting/war game. Near the end the levals begin to become more and more stupid starting at valhalla level where there are knights that can move and kill you (if you let them) with their swords. Later there are dogs with bazoocas and green men that when you kill them blow up a second later. My favourite levals are the ones in Morrocco when you have a camera and the soldiers pose.
| The payoff isnt worth the journey. | | Bill Ludwig from Providence, Rhode Island says (3/Jan/2001): | Why are prequels so disappointing? Taking place earlier, at the start of WW2, "MOH, Underground", is the SLOPPY prequel, NOT sequel to the original Medal Of Honor. I'm sort of shocked that Dreamworks thought that this was "good enough". The game is filled with minor glitches and problems. Playing it all the way through was like reading an e-mail from your buddy who can't spell - Dreamworks forgot to use the "spell checker" on this game.
MOHU is a memory PIG! Often times (TOO often) there is too much on screen action for the PS1 console to handle. The play gets jerky and trying to hit your target becomes as tricky as dialing a pay-phone with mittens on!
General targeting is often VERY bad. Unless you are DIRECTLY on axis with your target, your bullets are often shooting WAY to the left, right, or above the crosshair's Bullseye. Who tested this game?? This was never noticeable or a problem in the original MOH. So many times your bullet tracers are off by a country mile - you might as well have NO crosshairs and start shooting Doom style. (Or take out your trusty pistol - the only weapon of accuracy in close combat.)
My next complaint was the BLATANT thievery of the game Mortyr (A PC game similar in style to MOH). Boy!! It was like Deja vu. I began to lose track as there were so many things that were lifted from that PC game.
The new "eerie" classical music used in mission 3 "Amongst the dead" was not similar to that used in Mortyr, it WAS the music used in Mortyr. (The only thing that seemed original about Michael Giacchino's score was his interpretation of the music.) In fact, MOHU's fascination with catacombs, abbeys, cathedrals, and monasteries, is SO derivative of Mortyr. Portions of certain "Playfields" for MOHU were DIRECT copies of Mortyr. "Mayhem in the Monastery" for instance used identical courtyards and staircases complete with identical statues.
Lots more items were lifted too. "Ally in the dessert" where you connect with an airplane in the very end, is essentially the same mission/level idea as Mortyr's "Spaceport" mission. The ability to silence alarms with a couple of blasts from your weapon rather than turning them off manually like in the first game (small detail I know) was gained from Mortyr. The new use of elevators and more "vertically stacked" playfields in MOHU was adopted from Mortyr. The Panzerfaust battles with Panzers was "inspired" directly from Mortyr. The new "fog" added to certain levels and the sight of airplanes flying above was first seen in Mortyr. The list goes on...
I lose respect for a game when I start seeing TOO MUCH "borrowing" from other games....how could you not?
Also, has anybody noticed that you can't complete Mission 6, levels one and two while using the secret code "invulnerability" ? (The new "Politically Correct" game phrase for "Invincibility"?) For some reason (Like Dreamworks wasn't paying attention), the game won't recognize your "action" button on the very final stage of "Plans for destruction" and "Sabotage!". You can't activate the tram or shut off the grid!! So there you are - all the way through for nothing! The very next level WON'T let you get in the final hallway because the door is LOCKED even though you activated all the door controls!! Another level you CAN'T complete!
I noticed certain enemies exploding for no specific reason (No, their Panzerfaust didn't hit a target too close as they fired)...bullets come from strange places for no specific reason. The Air Force Pilot that you have to save at Monte Cassino, many times would just stop at a door on one knee and freeze up. He would never get the lock picked and that was it. You have to quit the mission and restart!
Did anybody get "stuck" behind certain structures while playing? There seems to be an increased number of collision problems between Manon and solid objects. It's quite irritating. I got stuck behind a "pillar" on one level and COULD not get free,..jumping, crouching or strafing, didn't work. Many small openings and crowded areas were real trouble spots, or "dead zones". You constantly clip solid items while playing. On difficult levels (like the CHEEZY bonus round), collision problems mean a quick death. The game movement doesn't flow. I mean c'mon, these are all things that should have been picked up in testing I would think.
Final thoughts; I really LOVED all the great phrases that the German soldiers would say in the original MOH. They would constantly taunt you when you engaged them with phrases such as "You're not fit to live" and "You're no match for the Wehrmacht!" WHERE DID THESE PHRASES GO?! "Lower your weapon" or "Move and die" is about the only thing I heard the enemy say in MOHU. Lame. Remember "American commando, come out and surrender your weapon and you will be treated with kindness and charity." THAT WAS GREAT! (PERFECT diction) Yet NO WHERE in MOHU do you hear any great lines like that. BUMMER!
Final, final thoughts; Remember the EXCELLENT gunnery evaluations in MOH like "jewel thief" or "home wrecker" when you had shot your enemies an exorbitant amount of times in the groin? Or if you went for all headshots, you would get tagged as "Discount barber" or "Melon popper"! That was great stuff (And accurate military slang phrases too). GONE! They have been replaced with juvenile gunnery evaluations such as "Kablooie Armstrong"...hinting to NO specific part of the body. LAME!
I'm still at odds with the female lead character - obviously there is the one side of me that applauds Dreamworks for fitting a female into a lead role independent of big boobs and shorts. (This could have easily become MOH, Tombraider). But, (and this is a big but), give me Jimmy Patterson ANYDAY.
Getting the impression I didn't like this game? I HOPE that Dreamworks will get it together and blow us all away with the definitive MOH in the next offering. If you are listening Dreamworks, I'll GIVE you the game idea that will work. Build the next game's theme around the tremendous battles between Russian allies and the Germans during WW2 - Stailingrad for instance. Historically, that was THE street by street, building by building, battle to the end, that would be PERFECT for the MOH game experience. Are you listening?
LOSE the German Shepherds driving Sd.Kfz half-tracks, and concentrate on what makes this game so good - REALISM. And for gawd's sake, make it PLAY well. I mean, WHAT was Dreamworks thinking with that cheezy "Mario Brothers" final level? I wasted DAYS on that near impossible "bonus mission",...and for what? There should have been a bonus mission JUST for completing that bonus mission! (HARD!) As it stands now, I have finished all levels and have to solidly say that the final payoff was NOT worth the journey.
| The Best Game Ever. | | raymond.j. lee from Benicia, CA USA says (8/Nov/2000): | The new Medal of Honor: Underground is the best game for the Playstation. If you liked the game GOLDEN EYE,for N64, this is better, way better. You're a secret agent in World War II. Your mission is to fight against the Nazis and try to infiltrate their plans to rule the world. You get an assortment of cool, new weapons. and new levels... very cool levels. The enemies are smarter, too. I've played the game myself and I was very impressed with this title.
GET THE GAME.
| If you liked the first Medal of Honor you will love this one. | | Billy Tomlinson from Perth Westaine Australia says (15/Dec/2000): | Medal of Honor the first game was great. Now this one kicks butt.
if you've played the first one you would know what I'm talking about.
If you haven't, i'll explain. Its a bit like Duke Nukem, Doom, Alien Resurrection and The World's Not Enough. Where you can only see your hand and your weopon. I know what some of you people think (oh not a boring WWII game) but you're wrong the game idea keeps you hanging on to youre seat. The objectives are challenging the weapons are great like the rocketlauncher, flamethrower, chaingun, petrolbombs, machinegun and loads more.
You go under cover as a German to get into Germany and other places where its full of Nazis and army tanks. I just bought it yesterday and I haven't stop playing it.
| Great Gameplay = Tons of Glitches? | | Bryan from Upper Darby, PA, USA says (26/Dec/2000): | This new lengthy and quite entertaining game certainly filled my Winter vacation with glee. I have never played the first Medal of Honor, which probably makes this review a little more interesting than the others. I had overheard friends talk about the game, but I didn't trust them, for they enjoy most FPS. Skeptical, yet curious, I put the game on my wish list this Christmas. I wasn't suprised when I got it, but extremley suprised when I played. The graphics at first seem glitchy and dark, but later as you play the engine and detail definitaly make up for the scene. The score is awesome, and fits the war-time mood. I have never had so much joy listening to triumphant classical music! The controls suprised me. I expected a much smoother result than the outcome. What REALLY irked me about the controls is that ( if you have a dual shock analog controler) the game forces you to use it. Being a traditional gamer, I enjoy my D-pad, but for this occasion, the analog works great. One aspect of MOH:U is that the history is accurate and well dialouged. Overall: If you enjoy a bash of history, funny soliders, great gameplay, or you just want to touch up on your German, this game is for you.
| Great game. | | Scorch from Sunderland, England says (9/Mar/2001): | I have just lent this game of a firend and i think it is very good. I did notice some good points, shoot a nazi when he fires a machine gun he'll continue firing the gun as he dies. There is only one thing, what is it with the dogs in the last level? Dog's armed with guns? Funny that. It reminds me of the pacman ghosts in wolf3d.
| DONT KEEP THIS BABY UNDERGROUND | | Adam Rush from Sydney, NSW, Australia says (25/Sep/2001): | Medal of Honour, was an excellent game, that truly prooved that a first person shooter would work on the playstation. Medal Of Honour Underground, backs up all this good work by being an exceptionally great sequel.
When playing MOHU, the idea of being a French freedom fighter is great and adds a hint of rebelious excitment. The missions and levels are well structured and weapons and health kits are well placed to make the gameplay challenging yet fun. I particulary liked the desert levels that combined a variety of characters and enemies, with AI that must be complimented. One of the coolest features in the game is the way that the enemy kick or throw back the grenades you hurl at them. Also the way your enemy's helmet may fly off when struck with a bullet, protecting him from an inevtitable death. The various death scenes are spectacular, that leaves other death scenes in other games in the dust. A stunned soldier will sit flabergastered as he is shot in the back, not knowing what him. Or the valiant, determined soldier that attempts to bust a cap in your ass as he dies.
Multiplayer, somewhat is lacks the appeal the game has. The weapon kits are a great idea but the levels are rather annoying to play on and take away the thrill from the gameplay. This could be made up for if the multitap feature was available. Dont let this put you off the game though as it is only one minor fault.
I was pleased with the cheat codes that are available, and the way that all the levels are unlocked, allowing the codes to work on them first go (unlike MOH where you have to beat a level before you can use cheats on it). I do not urge you to use the codes straight wawy though. Try to beat the game first though before cheating.
Finally, i would like to say that i found MOHU a great game, better that the original (how bizarre, a sequel better that the original!). I give it 9 out of 10. Please, play this game and realise how much fun war can really be!
| .,Heavan has arrived | | nicholas from Beverly Massachucets says (31/Dec/2002): | This game is a thing of beauty.They make it creepy when they have to.The graphics are the same as medal of honor,kinda fake. And the peoples lips don't move when they talk.Everybody looks the same.All the werchermacht look the same,the millice look the same.But that don't stop me from playing.The camera levels are my favorite.The germans look so stupid in there poses when you take there picture,and go flying when you blow them up.The soundtrack is great!And like I said,they make it creepy when they have to.I have beaten it several times,and each I beat it it to get shorter.The germans are smarter and dumber at the same time.I like trapping the photographer.I wish you could go in the bathroom,though.Just kidding!And the panzernacker unleashed mission is freaky.I mean dogs with guns!This games fun factor is from 1 to 100,about 150!It's pretty origanal.I got this for christmas this year,and I love it!I recomend this to history,or war lovers!Which by the way I am.I have the whole medal of honor collection.Frontline is my favorite.But this is a close second.Gotta go!
| nice idea | | mj from port-harcourt, nigeria says (16/Nov/2003): | basically its a lovely game with a nice idea. realistic effects,etc. i played it first without cheats then with them. would have liked it better if most of the cheats weren't available only on stages that had already been played. big downer if i may say so. other than that, i loved it. peace out y'all.
| Awesome game... for a while | | John Mimidas from Newark, New Jersey, USA says (31/Aug/2002): | For the most part I’m not a big World War 2 game fan. All of the games that are based in this era that started in the late 1930’s and ended in the middle of the 1940’s have been well rather a cheap way to cash in on a license. Let’s see… Wolfenstein—gave game fans a chance to killing (gasp!) Hitler in a castle—and then there are the crappy war simulation titles—cheap-ass titles that, in most times, rather confuse players then entertain them for hour on end. Nonetheless, DreamWorks Interactive (yes it is related to the movie company of the same name) released Medal of Honor in late 98 in the U.S. While I myself have never played this game, I did however hear many opinions on how this game in every way reinvented the war-themed first-person shooter genre. Half of the opinions I didn’t believe, but nevertheless a sequel was released called Medal of Honor: Underground. And unlike the original, I actually gave this game a purchase; and yes it was a great purchase.
In Underground you play the part of Manon, a French protestor of sorts. In fact, Underground focuses a lot on France in the early portions of this game. This is because France was one of the first allies (along with Europe) to go put a stop against further aggression by the Nazis. However, Nazi Germany invaded the country and in a matter of weeks after the war began when Adolph Hitler invaded Poland, France had surrendered; leaving the French totally out of the war at all costs which is kind of sad because they only lasted in the war for only a couple of weeks. Nonetheless, Manon joins a Resistance group in France to thwart Nazi attacks, and soon Manon becomes a recruit at the OSS, which tries to thwart Germany in whole. However, this quest and storytelling of Manon’s won’t be an easy thing; and five bucks says you already knew that.
Anyway, Medal of Honor, as you see, is true to the subject of World War 2. It even makes the game look the way with all of the authentic movies and areas; which include not only France, but also Africa, Greece, and some more remaining territories. And as mentioned there are authentic movies and screenings which should put a smile to any war buff; and which should (gasp) actually teach you some stuff that you probably never knew about the war before (hell it told me more about Heinrich Himmler then I ever wanted to know). Hell there is even authentic weapons that should damn well impress almost anybody (Steilhandgranate Stick grenades… anyone?)
While there’s plenty of authenticity to pass along, this game is more focused on its own gameplay merits; rather then just showing off a bunch of old TV rails with war combat. As said before this game is a first-person shooter and as part of that genre this game in every way succeeds many other FPS war games (by a lot really). Here you must complete missions in the specific area you are in; and these missions are all excellent and each one tends to be different then the other (as long as you take away those annoying photographing missions—which I’ll go into detail later on in this review). Of course you will have enemies to stop you. And these enemies are (surprise!) the Nazis; sorry no alien future-like bosses in this game though you should wait if you still want to see a half-naked alien with a Swastika outfit (hey!). Nazis move around by foot carrying German oriented weapons; assault rifles, silenced pistols, sniper rifles, and stick grenades are all included. Not all Nazis move around their feet; though. Some German Nazis will bombard you with lead; from the submachine gun included in motorcades that some Nazis tend to ride on. Other Nazis will onslaught you with heavy fire missiles; which comes from tanks—the dubious, but still worthwhile effort at making this game a bit more of a challenge.
Other then carrying pistols and consecutively running around with tanks, some Nazis will take you down by hiding in their specific terrain. Some soldiers will even hide behind walls and will fire when you are not looking at them; and almost all Nazis do this making it sort of an annoyance. Nonetheless, the smartness of these soldiers is sort of on an all-time low. While German Nazis will shoot you once they spot you or hear your sporadic gunfire, other soldiers will do nothing but ponder and just wait to be shot. Hell there were times when I shot a Nazi with my sniper rifle and he didn’t do anything to fight back—or even worse a siren goes on telling enemies about my presence and these armed Nazis still don’t do anything. Still this might be a good thing to some who want easier sort of difficulty, but still there should be some challenge here and there (especially since I was playing this game on Normal difficulty; the 3 difficulties which you can choose from are Easy, Normal, and Hard).
While enemy soldiers may not be so focused on their intelligence; they are however carefully brought over to the brink of realism and this not from their authentic military clothes they wear, but from their every action that they do and that you witness once a bullet hits them in a specific body part. By hitting them in the hand, for example, the soldier will start moving his hands due to the fact that a bullet went right through it; and this right here gives you a point of attack due to the soldier being focused on the well being of his hand. The same thing happens when you give them a body shot; except this time they might fall to the floor struggling in every way to get back up. More impressive stuff happens when you hit them in the head; either their full-plated helmet falls off, or the soldier immediately and instantaneously falls to the floor… dead. It’s all very impressive; and shows just how far DreamWorks wanted to take this title to being very high-quality—after all its release date was in 2000, the final peak of the once successful PlayStation.
There are 24 missions for you to complete and fully accomplish in this game; and as said each one is different and some may even scare the living crap out of you—but chances of that happening are minimal. And as also said, there is a lot of variety in this game; friends help you, and Disguise Mode goes into full practice as well. Disguise Mode goes into being when you are in a North Africa mission; you supposedly steal a camera and credentials of an honored Nazi civilian—not to mention that you lock the photographer up in his own room. SO, in Disguise Mode you carry a camera and you are allowed to enter prohibited areas by fooling enemy soldiers. Not all enemy soldiers are idiots; though. Some Nazis will approach you and ask to see your credentials as a photographer; half the times they’ll be easily fooled, but not always (I did say ‘half’ did I not?). Sometimes they’ll uncover you and take out their rifles and shoot right away; while other times they’ll hit an alarm, which will then send out Nazis at full force and health on your way. Not a pretty sight at all.
However, this variety doesn’t last though all the missions; as most are just basic ‘shoot-the-enemy and complete objective’ sort of grouping that many have come to known throughout these kind of games. That’s not of course to dismay you into not giving this game a try—all I’m saying is that you shouldn’t expect back-up all the time, nor should you expect to be in the camera guise as well. Oh, well help won’t come to you forever, I guess
Now to talk about your character’s, Manon’s, weapons. At first you are equipped with a Colt 1911A1 Pistol; useful weapon but it only carries up to 7 pieces of ammo and then you must reload. At first you are also equipped with Petrol Bombs; poor, sappy, and pathetic explosives that will occasionally damage you, not the enemy. Nonetheless, as you progress you will eventually get your hands on automatics—like the Sturmgewehr 44 Assault Rifle and the Sten SMG. And soon a sniper rifle will be in your hands—not to mention stick grenades and the devastating Panzerfaust robot.
As you complete missions you will get one of three specific ratings; ratings include average for poor treatment of the level—because you had lost a lot of health and didn’t kill a lot of Nazi soldiers—then there is good for more beneficial exposure to the level, and then there is the excellent rating which tells you that you covered the level completely and thoroughly. In fact by getting the Excellent rating in well over 3 to 4 missions you will then receive a medal. There are over ten medals for you to collect in this game; medals don’t serve too much of a purpose, but they tell you just how well you have progressed in this game.
The main reason I had bought this game was for its two-player mode. While I was left sort of disappointed, I still however got a kick out of the whole thing. In two-player mode you and your opponent go against each other, head-to-head, using a different variety of weapons. While many will get a pleasure from playing this game against a friend, I for one didn’t. Sides you have to really advance in this game so you can finally get things going; don’t expect to be fully enjoying it right away since many things, as said, have to be unlocked.
Before moving on to the graphics and sound there is still one more point that I have to bring up; and this point justifies the whole inept purchase of this game. And this point is the game’s darkness. I, for one, have a T.V. that is compatible with both bright and dark colors; and when I put this game on I had the settings put on for the dark colors. Bad mistake. A T.V. with dark colors makes it impossible to look where you are going; especially since the first few levels have a dark sort of scenery (which is used to count down the amount of polygons used). So I adjusted the setting to the brightest of levels and then I finally started to play this game. This kind of pissed me off because for the first few days I was left with a dark unplayable shooter that horribly dismayed any of my future tastes for these kinds of games in the future. Also, there’s another small problem. Almost every time I come upon a swarm of enemies a huge lag takes place making you move very slowly, which might also disappoint some. Nonetheless, these are just some of the minor problems that I have experienced and have seen within this game.
As far as the game’s visuals are concerned, don’t fret—because they’re pretty damn good for a PlayStation game. There’s some great lighting effects done by DreamWorks, and also every Nazi and ally of yours are carefully detailed; hell when I was fighting Nazi knights in the Valhalla levels you can see how much detail was put in—everything from a Swastika symbol on their arms, to full plated metal covering their body, not to mention a helmet that cracks open once you hit it with an automatic submachine gun. This is a bold example of pure and untainted artistry; in fact the only ones who will probably be displeased are those PlayStation 2 owners sick of seeing sprites (which some PS2 games do have).
As for the audio; well let me just say that one will probably never be displeased with the natural and rather sad tunes, not to mention the impressive sound effects and the thumping of enemy footsteps coming down a hall just telling you that enemy forces are coming your way. The composer and producer of the music in this game is Michael Giacchino; the same person responsible for the audio in the first game, as far as I have heard of course. The audio is, in a way, the factor that brings one in to such a game. It is very melancholy, but that just fits right in with what the game is all about. Also, the French accent from your character is great, not to mention the weird German phrases that some Nazis yell at you several times. I’m surprised a soundtrack of sorts was never made since I’m sure that if one was made, I’ll be the first to buy it.
Overall, Medal of Honor: Underground is a great first-person shooter that unpleasantly dismayed me at first. After I got things straight, though, this game has been great; in fact this is one of the few good first-person shooters on the PlayStation. It has a level of challenge that will excite and please some, not to mention a great story that adds in to the original World War 2 story line about France and other accolades. All I’m saying is that you should give this game a try; if you don’t like it, then well… you don’t, but if you like it, then you can fully enjoy a rather sensational and astounding experience from beginning to end.
| this game rules | | Russell Shepherd, Jr. from Ohio, USA says (9/Nov/2000): | I didn't think that the original MOH could be topped, but after playing Underground I know I was wrong. They've made one of the best if not the best playstation game even better. The gameplay, and control of the game are a 10 for sure. The graphics are also great, if you haven't played it u should, and if u have and know some cheat codes let me have them. later
| AWESOME GAME!! | | ATFSniper1 from Omaha Nebraska USA says (17/Nov/2000): | This Game is better than Medal of Honor. I can't wait to see what the next one is on. In the Undergorund game it seems more interactive. The Graphics are AWESOME~Mega Cudo's to the Artist. Some levels of this game are so challaging it makes you not want to put down the controls. With the opposing side shooting back at you with not only rifles, machine guns, RPG's, Gernades they have now added _________ and _________ and __________ and _________ . Well if your wondering what is missing in the blanked out items...Get the game and see for yourself!~
Excellent GAME~!
| You've Got to Get It! | | Alex from usa says (26/Nov/2000): | I just got this game so I'm not very far, but so far it is very cool. I love the new weapons, and they even have some old weapons like the German gernade, which I like to call tossels. The New Characters Are smarter cooler and stranger.
| Coded Genius | | Andy from Derby, England says (5/Dec/2000): | A game by Spielberg? With a full orchestral soundtrack? With the chance to butcher Germans and be home in time for tea?! It's time for the sequel to the original MOH and this time they've pulled out all the stops and made the sequel everything the superlative original might have been.
Pointless to list all the improvements because EVERYTHING has been improved!! Especially the enemy aggresiveness!
You'll never play a better first person shooter on the Playstation, and maybe it is arguably the most immersive game of its type on any platform? Can you imagine if they tried to make this game (or ANY game for that matter?) on a PC with specs eequivalent to a PSX? - 2mb of RAM, with a 33MHz processor. So pound for pound this is probably the greatest game of its kind ever.
Just buy it! It is pure genius.
| WOW! Great game | | David Lander from Sydney, Australia says (7/Dec/2000): | I only purchased this game on 7/12 due to the release date being pushed back 2 weeks in Australia as the PS2 was coming out. I played Medal of Honour and really thought that the PS couldn't do much more. Well MOHU does more with interactive items such as being able to shoot down gas powered lights causing a small explosion. The new weapons are fantastic. The Walther P38 gets used a lot more in this game addtional enemies including Tanks make the game very difficult (only widh you could tank comand of a tank and blow some Nazi's back to Berlin). Being a bit of a WWII buff the historical features of this game are superb.
Graphics: 10/10 - Very good considering the specs of the PSOne
Sound: 10/10 - Music is great, voices, gunshots and tank etc sounds are realistic.
Controls: 10/10 - Same as with MOH and for the PS Controler they are quite easy.
Life: 9/10 - Good re playablity. Levels not much easier the 2nd, 3rd or even 4th time through.
This is one game that is very easy to learn but very hard to master that is one of the main things I look for in games.
Final comment: Will there be a MOH 3??? :)
| This is no | | Craig Shuman from OK City, OK says (8/Dec/2000): | When I heard that Jimmy Patterson only has a "cameo" role in the new MOH, and that a female would be the lead character, I was worried. I thought perhaps Dreamworks had decided to go the route of "Tomb Raider" (and so many other first person "shoot 'em ups" lately).....Nope. Just an excellent sequel with an excellent game theme: to Liberate German Occupied France. (Historically, of which many women were part of the OSS)
Game play is not that much more difficult. The biggest improvement is that Dreamworks gives you much more of what was MISSING in the first: TANKS!...make that Tanks, Halftracks, Stuka Dive bombers, BMW side-hacks, - in short, VEHICLES with which you can battle, not just person to person combat.
Musical soundtrack and ambient sounds were great as always, however certain levels had music that was right out of "The Shining"....less "heroic" and more "Horror movie-like" (Doesn't seem to work here).
Playfields/levels are expansive (Read: LONG). Details are up,...love the plaza under the Eiffel Tower. It's worth owning, no need to rent.
| GREAT game, but I am | | Bill Kosby from Panama City, FL says (8/Dec/2000): | DONE! Just four evenings to complete all 7 missions and 28 levels PLUS the somewhat silly BONUS mission ("Panzerknacker unleashed").
The first 5 missions (and all levels within) are mildly challenging. Fully Decorated veterans of MOH may even find them "easy". Mission 6 should stop you in your tracks however. The difficulty level ramps up sharply. (Remember "attack on impenetrable Fort Schmerzen" in MOH? Remember all the heavy machine gun nests you had to face off with? Same deal).
Mission 7 contains horribly long levels that are bordering on ridiculously difficult. They are long, street by street battles, that go on forever.
Musical score and ambient sounds are great but don't create the super intense intimacy of the first game however (The excellent "Sewer Chase" on MOH comes to mind...WOW!)
Secret codes differ slightly from MOH. There is of course the "Nifty Powerups" for multiplayer and "invincibility", but also added is some new twists. There is "No reload" mode (Nice), "bouncing bullets" (needed to reach "Excellent" rating in the "sidecar shootout"....you'll see.) and "Podoski Mode". This secret code allows you to kill any enemy with a single bullet from ANY weapon, ANYWHERE in the body. The downside is that they can take you out with a single shot. *This mode makes play next to impossible on most levels.
If you have seen every nook and cranny of MOH, this game will be a piece of cake to beat. Just use all the same techniques and skills learned in MOH. All of them apply. It's a great game and an EXCELLENT sequel, but I WON'T be buying "MOH 3" should one be released.....frankly, I am MOH'ed out. This stuff gets WAY too repetitive. They should take a look at their last level in MOHU entitled, "End of the line"......
| Technical glitches hamper game play of MOH2 | | James Patterson from Grand Rapids MI says (19/Dec/2000): | A very good follow-up to MOH. However, there is one terribly annoying tendency to "glitch-out" when the fighting gets "heavy"....this was observed in the first Medal of Honor in very few levels. In this sequel it happens CONSTANTLY, since the amount of detail and number of foes has been greatly increased. It has to do with frame rate and targeting trouble in the "Heat of a battle". The PSX console seems to run out of gas. Memory trouble and processor speed slow the game down to almost frame by frame. The result? You usually get blasted to bits at the most INOPPORTUNE moment. This nearly RUINS the play for serious gamers....
DON'T run over to ebay trying to score a replacement laser for your Playstation 1 console,...that's not it. I tried switching to a brand new game console with less than 5 hours on it and had the same horrible results. This is just more evidence that the new Playstation 2 was badly overdue.
It also seems that the design team may have spent too much time reviewing other people's products in making this sequel. There is evidence of other game ideas in here - and that's not a good thing. They seem to have spent some time looking at MORTYR, for instance, another Nazi first person shoot 'em up for PC. THAT game has LAVISH graphics but horrible ideas. MOH2 has a bonus mission that is just as ridiculous and "out of place" as when MORTYR, switches over (roughly) 3/4 of the way through the game to "Future Germany", now firing laser pistols at Cyber-Nazis!! RUINS an otherwise excellent, and historically detailed game.
The Vintage French music (Love song) playing in the background for ambience on a particular level was "Borrowed" directly from MORTYR. The new "Panzer tank battles" was also borrowed directly from MORTYR as is the Stuka airplane flying above. ("Street by Street" level I believe?)
Also,....what's up with targeting?? Now in MOH2, many times the bullets are hitting WAY to the right of the target. (Just like MORTYR). Another gripe is that it now takes an OBSCENE amount of body hits to take an enemy down....was that a limp-wristed way to increase difficulty or what?? Also you are getting hit by bullets coming through walls for no reason (This is with OR WITHOUT the secret code "bouncing bullets" on)...I call all of this glitches.
I don't know,...this one just didn't do it for me like the first one..also seems to have to many ideas that didn't get refined or de-bugged - like they rushed it out. If I had to recommend this or the first version to anybody who wishes to try it out, I would QUICKLY point them to the first game.
Perhaps a new version (MOH3?) for the new console will result in something EXCELLENT (Like how about some new graphics that don't need an eye for "impressionistic art" to appreciate? HORRIBLE!)....to Dreamworks I say, "better luck next turn."
| cant get better than the ww2 for 60 years ago. | | kenneth from Norway says (7/Mar/2001): | if you like to kill german nazi its the game for you its very realistic and lots of fun to do. the enemy AI is not bad either, if you shoot them in the head they die, a shot in the groin they wont care about shooting you, just not much anyway. Well do you like to be a hero of the world Medal Of Honour is the best game on playstation.
| Fairly good in respect to the military design | | Placito Miceli from New Orleans, LA says (12/Nov/2001): | Well, to start off I would love to blast all the gamers who state that their weapons are not firing as accurate as they were in the original MOH. Boo-hoo. I spent 5 years in the Marine Corps (3 in Okinawa deployed with the 31st MEU(SOC) and the rest in training stateside, Pendleton and the east coast) and I can tell you that when rounds go down range in a weapon with a high cyclic rate, your tendency is to pan or yaw those rounds. The weapons on MOHU have great first round targeting, however, they tend to pan or yaw when held in full auto. That is exactly what a real sub-machine gun would do. Especially the weapons that were available in that time period. Heavier rounds meant a heavier weapon. When those rounds were displaced the weapon became invariable lighter. This in turn caused your weapon to pan or yaw. This is accurate shooting. You are not meant to just walk through this game. And if you want to complain about the sniper rifle, try firing a real one and dealing with widage and the offset of minutes of angle. You would wish you were so lucky to have an accurate shot from 400 yards. As far as stealing from other games, that's a legal intellectual property excuse, not to be too debated here. Games steal from each other. If it was that big of a problem, don't play it. The reason why some scenes looked similar if not almost identical was that they were fought in the same areas. If you have ever travelled to Europe you would see that most cities are designed the same way (unlike America). So when you are fighting in small streets with a multitude of statues, that is how it really looks. You can only make a game so realistic. They wanted this to have the air of realism and in doing so, they ended up looking like other games to a certain extent. Yes, some points you do get frozen and can't move, but I was able to escape some of them. As for the screen freezing or going slow when there was too much on screen. That's going to happen when there is excess movement. Why was there that much movement on screen in the first place? It happened to me once, and that was because I went crazy and rushed an area (only to be slaughtered). If you perfom proper fire and manuever, you won't have excess movement on the screen and you will perfom better. I don't profess to be a gaming whiz, but if you want an acurate depiction of how this should be in relation to the uniforms, weapons, and AI (i.e., the Axis tactical positioning), I would have to say this is very accurate. Enjoy the real play. Semper Fi.
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